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EDIT: Just updating my comment to say that the author personally helped me through a silly problem that ended up being mostly my own fault!  They're a great help, and I'm super pleased with how my game looks now.  Thank you so much!

Love these!  Thank you SO much!  My game is looking MUCH better.  One question, though - I already did most of my game before getting this template.  Is it possible to still use it?  I copied the javascript and the css and the template pages to my project, and it looks *almost* perfect.  But I'm still getting some errors.  Is there a better way to do this?  I'm using One Page Template and when I start the game, I get the error:

"Apologies! An error has occurred. You may be able to continue, but some parts may not work properly.

Error [tw-user-script-0]: Save.onSave is undefined."

And also the menu seems to be in the wrong place?  I'm assuming this is user error somehow, but I don't know where to begin to fix it.


Hi!

Glad you like them :)

You can include a template in a project whenever you want it to :)
Sometimes I start making a game by doing the interface first, sometimes I do it at the end. Doesn't matter as long as you include all the necessary elements :)

If you get this error, this means that the JavaScript from the template wasn't copied correctly into your project.
As for the first page, the template has a tag for this passage to remove the menu (cover).
I am not sure how you got the menu the way it is in your screenshot, as it should look like below. I would assume there is a space/return to line somewhere that should be there? But I couldn't tell for certain without seeing the game file directly.
(If you have the html file hosted somewhere, or if you dm/email it to me, I could take a closer look at it :) )

I forgot to mention that the popups don't seem to work either.  I get this error message when I try to use them:

Apologies! An error has occurred. You may be able to continue, but some parts may not work properly.

Error: macro <<popup>> does not exist.

And then there's a bunch of markup code...it seems to be the same on the template.  I'm using Firefox but I tested it on Brave (Chromium based browser) too, and I got the same basic error.

> Error: macro <<popup>> does not exist.
That is because you didn't include the code for Chapel's Dialog API Macro, which is included in the template., in your project (in the JavaScript part of your project)

> And then there's a bunch of markup code...
I am not sure what you mean by  markup code?

You have no idea how I've been looking for a person like you, you're like Moses, guiding us through the desert called "I'm clueless about coding and I want to die". On a more serious note, I always wanted to use Sugarcube because for some reason I liked it more than other formats and whatnot. And I started using Harlowe because someone told me it was more beginner friendly and it is but it still needs coding and I haven't found a simplified guide like yours about it. And I can do a lot of stuff in Harlowe, like make my words move, shine, give them colors, put them backwards and even make them blurry. My question is, can I do these stuffs with Sugarcube aswell or not? If yes, how?

You dear one are a savior and I would be sure to give my thanks to you once I publish my book/game and become famous (pfft, what a smug little shit innit?)

Hi there :)

If you're looking to start out with SugarCube, you might find this guide useful.
All that is done in Harlowe can also be done in SugarCube, though the code will be different You might not have special macro for certain effect, instead use CSS or JavaScript to achieve it. The examples you listed would be CSS related (I explain the bases of it in the guide linked above).
Good luck!

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God? Is that thou? Lol 

Thank you so much😁😁😁

anybody trying to teach an absolute idiot how to use this???

Hhhmmm, I'm sorry?

You only need to import the html file in Twine for it to work (after changing the IFID). Then it's just a matter of adding more passages or editing the current ones. You can also change how the template looks in the Stylesheet. There should be comments on every relevant passages as well.

Okay! 

How do I do any of that?

To change the IFID can be found on this page (which I linked my previous comment).
To import a project on Twine is explained here.

And the rest comes with opening the different passages when the project is open on Twine.

Thank youuu youre a life saver! <3

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How does it feel to be the backbone of society? Because you are <3

<3

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This is amazing. Thanks so much <3

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Happy to help :)

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You're welcome! Glad I could help!

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Sugarcube is a nice tool, and does stuff like save management easier than Harlowe, but it requires more know-how to use its more advanced functionalities.

And Twine's UI having no syntaxic hightlights for Sugarcube makes coding cumbersome.

So thank you for taking the time to help beginners get the hang of both Sugarcube and Twee. :-)

HI there,

More than happy to help!

Thank you for for taking the time comment!

If you have any SugarCube or Twee-related questions/issues, you can always send me a messagessend me a messages as well!

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In the tables css, I think there was a typo that puts a green variable when it should be orange.

.or .passage table, .or .passage th, .or .passage td {             
border: 1px solid var(--gn-body);         
}
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AH YES! Sorry about that. You can change it as --or-body instead :)
But I'll edit the template!

EDIT: Fixed templates uploaded

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Can confirm: 101% good and legit πŸ‘

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HIGH PRAISE!

(thanks <3)